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Video games in the Olympics? Here’s how it might work

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ASHGABAT, Turkmenistan (AP) The future of the Olympics may just be in a basement in Turkmenistan.

With leading Olympic figures considering a possible role for competitive computer games – known as esports – at the 2024 Games in Paris, a pan-Asian competition in the ex-Soviet state offers a possible vision of the future.

Including esports could give the Olympics a younger audience and a huge revenue boost from a rapidly growing market, but would be deeply controversial.

The Olympic Council of Asia included esports as an official demonstration event at its Asian Indoor and Martial Arts Games this week, with teams from China and nine other nations battling in four games ranging from space combat in “StarCraft II” to card-game strategy in “Hearthstone.”

Supporters of esports in the Olympics say their event is a real sporting contest, one which prizes strategy and lightning reactions over physical agility.

“It needs different skillsets from different people,” competitor Jess Joaustine Tamboboy from the Philippines told The Associated Press. “It doesn’t really have a physical requirement because you can see around us the players are short and tall, maybe a little bit thin, maybe a little bit fat. But all they have in order to qualify to play for these types of titles are just their cognitive or mind skills.”

Esports aren’t a natural fit for Turkmenistan, one of the poorer ex-Soviet nations, though one where internet access is growing rapidly.

The rules weren’t explained in the local language, but that didn’t turn off the crowd of up to 200 in the windowless basement of a sports arena from cheering and whooping at a particularly spectacular kill or skillful strategy.

Still, the attendance was tiny compared to big pro esports events, which can pack thousands into traditional sports arenas, and it didn’t make much of a splash online. Fewer than 50 viewers at a time watched some opening-round matches Monday on Twitch, a leading game streaming service that regularly attracts tens of thousands of concurrent viewers to its more popular streams.

If esports make it to the Paris Olympics, it would redefine what Olympic sport is meant to be.

The International Olympic Committee has previously resisted calls to add “mind sports” like chess that don’t involve physical exertion, or events where machines are key, like auto racing.

Deciding which games to pick is fraught, too. The IOC has a sponsorship deal with Chinese company Alibaba, which has major esports interests, but rival firms have their own popular brands.

The IOC also fears violent games would hurt the Olympics’ image.

IOC president Thomas Bach told the South China Morning Post, an Alibaba-owned newspaper, earlier this month that he’d prefer sports simulations.

“We want to promote non-discrimination, non-violence, and peace among people. This doesn’t match with video games, which are about violence, explosions and killing. And there we have to draw a clear line,” he said.

All four of the games on the program this week in Turkmenistan featured some form of combat, though in fantasy settings with cartoon-style animation techniques. There weren’t any realistic military-themed shooting games on the program.

Bach also said esports needs a firmer structure. The IOC is used to dealing with a single governing body for each sport, like FIFA for soccer or the International Gymnastics Federation. Esports has its own international federation, but with limited influence over a web of private interests including games publishers, competition organizers and players’ teams.

The event in Turkmenistan showed how that system doesn’t yet fit smoothly with the Olympic movement.

IOC sponsor Alibaba’s Alisports division was in charge of the event, and used an open online qualifying system. That prompted federations from Australia and South Korea to boycott, saying athletes should have been picked by their national Olympic committees in the manner of a traditional sport.

If esports make it to the Olympics, other potential problems for the IOC include criticism it’s moving away from promoting a healthy lifestyle, and that it’s ignoring poorer countries where fast computers and brand-new games are unaffordable.

Esports would also mean the IOC allowing private companies to set the rules of its competitions.

Most traditional sports treat the rules with reverence, only occasionally tinkering around the edges. Not so for games publishers, who routinely mix things up to attract new players and keep things fresh.

Adding just one new character can reshape the whole “meta” – the game’s constantly evolving web of tactics and counter-tactics.

Senior figures in the IOC and the esports world have publicly doubted esports will be ready for an Olympic debut in seven years’ time.

“We are still some way away from our vision and we need to start on the right foot,” Asian Esports Federation president Kenneth Fok said last week. “For esports to develop in a positive banner, we need the full support of each and every NOC, their government, and more importantly the general public to have a positive perception of electronic sports.”

Ellingworth reported from Moscow.

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Olympic ski cross champion suffers serious knee injury

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Canadian Marielle Thompson, the reigning Olympic and World Cup ski cross champion, ruptured an ACL and MCL in a training crash in Switzerland.

Alpine Canada did not say when the accident happened or what Thompson’s chances are of returning to defend her Olympic title in PyeongChang.

Thompson flew from Switzerland to Vancouver for an MRI that confirmed the injury.

“I’ll be making a plan with my team moving forward and when the time is right getting back on the ski cross course stronger than ever,” Thompson said in a press release.

Thompson, 25, tore a meniscus in January 2015 and returned to competition 11 months later. She won seven of the 13 World Cup races last season.

Other Olympic medal contenders include Swede Sandra Näslund and Swiss Fanny Smith.

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Nathan Chen leads Yuzuru Hanyu at Grand Prix opener (video)

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U.S. champion Nathan Chen hopes to become comfortable in this spot this season — ahead of reigning Olympic and world champion Yuzuru Hanyu in the standings.

The 18-year-old Chen landed two quadruple jumps in his short program at the opening Grand Prix event in Moscow, taking a 5.69-point lead over Hanyu going into Saturday’s free skate.

Two-time world champion Yevgenia Medvedeva of Russia topped the women’s short program with 80.75 points (one tenth off her world record).

Full Rostelecom Cup results are here.

Chen’s tally — 100.54 points — is the second-highest short of his flourishing international career. It would have been higher if not for two of his three jumping passes receiving negative grades of execution for wonky landings.

The Japanese megastar Hanyu fell on his final jump, a triple toe loop, on Friday. No matter, Winnie the Pooh bears rained down on the ice from the adoring crowd, many of whom traveled from Japan.

Hanyu scored 94.85 points, one month after breaking his world record short program score with 112.72 points in a small event in Canada.

“Today I made some mistakes in my short program, but overall it didn’t feel bad,” Hanyu said, according to the International Skating Union.

Hanyu, though he is the current PyeongChang favorite, has never won his season-opening Grand Prix event in seven tries.

Chen has now outscored Hanyu, who is four years older, in four of their last eight head-to-head skates.

Hanyu was better in the two biggest programs at last season’s world championships. Chen placed sixth at worlds in April, perhaps gassed at the end of his first senior season while competing on duct-taped skates.

In the women’s standings, Medvedeva topped Olympic bronze medalist Carolina Kostner of Italy by 6.13 points.

American Mirai Nagasu landed a triple Axel that was called under rotated and fell on her other two jumping passes. She ended up ninth, two spots behind U.S. bronze medalist Mariah Bell.

In the short dance, two-time world medalists and U.S. champions Maia Shibutani and Alex Shibutani tallied 77.30 points.

The siblings lead by .97 over Russians Yekaterina Bobrova and Dmitry Soloviyev going into the free dance.

Russians are one-two in pairs. World bronze medalists Yevgenia Tarasova and Vladimir Morozov lead Olympic silver medalists Ksenia Stolbova and Fedor Klimov by 5.49.

All of the free skates are Saturday, live on Olympic Channel. A full schedule is here.

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Rostelecom Cup
Men’s Short
1. Nathan Chen (USA) — 100.54
2. Yuzuru Hanyu (JPN) — 94.85
3. Dmitriy Aliyev (RUS) — 88.77
11. Grant Hochstein (USA) — 67.56

Women’s Short
1. Yevgenia Medvedeva (RUS) — 80.75
2. Carolina Kostner (ITA) — 74.64
3. Wakaba Higuchi (JPN) — 69.60
7. Mariah Bell (USA) — 63.85
9. Mirai Nagasu (USA) — 56.15

Short Dance
1. Maia Shibutani/Alex Shibutani (USA) — 77.30
2. Yekaterina Bobrova/Dmitry Soloviyev (RUS) — 76.33
3. Alexandra Stepanova/Ivan Bukin (RUS) — 71.32
7. Rachel Parsons/Michael Parsons (USA) — 59.41

Pairs Short
1. Yevgenia Tarasova/Vladimir Morozov (RUS) — 76.88
2. Ksenia Stolbova/Fedor Klimov (RUS) — 71.39
3. Valentina Marchei/Ondřej Hotárek (ITA) — 68.48
7. Marissa Castelli/Mervin Tran (USA) — 54.37